TFT Patch 18.4b Meta Report: Best Comps and Tier Changes
The state of Teamfight Tactics patch 18.4b on PivotTFT's tier lists: the strongest comps, items and augments, and every tier change the editors made since the patch began on 11 October 2026.
What changed this patch
Riot's 18.4b, a day after 18.4, buffed Warwick, Murkwolf, Alistar and Varus and switched Heart of Steel off. After three days of 18.4b games at Master and above, two lines rose to S: Elderwood Aphelios, now with LeBlanc as the sixth Elderwood unit, so the emblem reaches Elderwood 7 at level 8, and Alune Fast 9, now built around Vanguard 4 with Hecarim, Lillia and Ivern.
Five comps that stood in S on 18.4's first day settled lower: Invoker Ahri Morgana, Draven Fast 9 and Rengar Master Yi Reroll to A, Invoker Morgana and Cassiopeia Reroll to B. Coven Morgana climbed from C to A, Warwick Reroll and Elderwood Teemo Reroll rose to A, and Flora Malphite, Blossom Ahri and Juggernaut Zyra Nidalee fell to B.
Two new lines joined the list: Invoker Teemo Reroll at A, and Defender Rengar Reroll, S when a Defender Emblem comes for Rengar. Warmog's Armor, the Rapidfire Emblem and Silvermere Dawn rose to S while Red Buff, the Executioner Emblem and Eternal Pact stepped down to A, and nine Radiants changed tier. Early Learnings and Future Focused fell a tier after their nerfs.
What Riot changed in 18.4b
Patch 18.4b (7 October 2026) is a small follow-up to 18.4: Warwick, Murkwolf, Alistar and Gromp (the 2-costs of the "Wolf Bros" reroll) get stronger along with Camille, Varus and Mama Beak, Heart of Steel is switched off while Riot fixes a bug, and a round of augment and Wisp tuning comes with a list of bug fixes.
Champions
- Warwick ability damage: 215/325/500 AD → 230/345/535 AD
- Warwick ability healing: 20% → 25%
- Alistar ability damage: 100/150/225 AP → 180/270/420 AP
- Alistar heal: 200/260/320 AP → 230/300/400 AP
- Gromp (AP form) splash damage: 160/240/375 AP → 180/270/435 AP
- Gromp (AD form) Attack Damage and Attack Speed: 45 and 0.7 → 50 and 0.75
- Murkwolf empowered attack: 60/90/135 AD → 65/100/160 AD
- Camille ability damage: 150/225/375 AD → 150/225/400 AD
- Varus mana (start/max): 30/120 → 20/110
- Mama Beak Attack Damage: 55 → 60
Nidalee's armour penetration matches her tooltip again, as the 18.3 fix intended.
Augments
- Early Learnings starting AD and AP: 5% → 3%
- Electrocharge I damage by stage: 30/50/70/90 → 25/40/60/80
- Future Focused gold: 8 → 5
- Giant and Mighty Health: 200 → 225
- Group Hug I and II resists: 6 and 9 → 7 and 10
- Heroic Grab Bag gold: 4 → 6
- Hold the Line AD and AP per front-row unit: 9% and 10% → 11% and 11%
- Spirit of Redemption heal (of missing Health): 7.5% → 9%
- Challenger's Grace buff duration: 3 seconds → 4 seconds
- Heart of Steel is switched off for now while Riot fixes a bug. Challenger's Grace, off since 18.3b, gets a longer buff for when it returns.
- Coven Acolyte and Dark Ritual now come up for only one player per lobby between them, and Chosen of the Sun for only one player, as intended.
- Weight the Worth no longer makes extra Golden Eggs, and Min-Max gives its Golden Magnetic Remover again.
Wisps
- Abandon Ship shows only in the first 2 seconds of a planning phase, like the Polymorph Wisps, and Healing Pool only when you are missing at least 10 health.
- Combust's explosion grows from 12% to 15% of max Health, Mana-Rich Soil cuts less mana (18% to 15% on Casters), and the stat consumables give less (Armor and Magic Resist 10 to 8, Attack Speed 8% to 6%); Thingamajigs roll Mana Regen less often.
- Search Party gets cheaper (3 gold to 1) and Three Me dearer (9 gold to 10).
Three arenas are switched off for now to help performance, and abilities that could vanish before dealing damage now land.
What it means: Warwick and Murkwolf, the core of Warwick Reroll, get the biggest lift; Alistar's buff helps the boards he fronts, such as Elderwood Teemo Reroll, and Varus casts sooner in Kayle Reroll. Boards that took Heart of Steel for Health lose that option until it returns.
Source: Teamfight Tactics patch 18.4 notes, 18.4b section (Riot Games). This is PivotTFT's summary; the official notes list every change.
Best comps in patch 18.4b
- S Alune Fast 9 Fast 9, Medium, level 9
Vanguard 4 at level 9: Alune and Morgana cast from behind Sentinel, Taric, Hecarim and Diana, Diana turns on Lunar for Alune, and Lillia and Fiddlesticks add Defender 2. One of the best-placing level 9 boards of 18.4b. - S Elderwood Aphelios Fast 8, Easy, level 8
Six Elderwood units and the Elderwood Emblem most games put on Aphelios make Elderwood 7 at level 8: the plants, Stonebark Trees and a Lifebloom, come with the Deepwood Protector while Aphelios and Ezreal share the damage. One of the best-placing boards of 18.4b. - S Flora Azir Reroll Reroll, Medium, level 7
Azir three-star with both Flora Fatalis units and Sprykin 3: Rammus holds the front, Fiddlesticks and Soraka turn the fight, and the Summoner soldiers do the rest. One of the best-placing boards of the patch. - S Kha'Zix Reroll Reroll, Medium, level 7
Kha'Zix three-star isolates a target and deletes it, behind both Flora Fatalis units and Executioner 2: at high ranks the best-placing reroll of the patch. - S Nidalee Aphelios Fast 8, Medium, level 8
The most played board at Diamond and above, and one of the best placing: Nidalee and Aphelios share the damage behind a cheap, sturdy front of Amumu, Vi, Diana and Sentinel, with a pair of every trait they need. - S Rapidfire Aphelios Fast 8, Medium, level 8
Aphelios with Rapidfire 5 behind Amumu and Sentinel: a Rapidfire Emblem on Brambleback, which most games build, joins Varus, Xayah and Mama Beak. A level 8 board that wins on attack speed. - S Riftbeast Reroll Reroll, Easy, level 5
Riftbeast 7 around two three-star 1-costs: Pebbles with Ability Power items and Cinderling with Attack Damage items carry behind Krug, Scuttlecrab and Sentinel. At level 9, Elder Dragon and Taric come in and Cinderling's items move to the Dragon. - S Veigar Reroll Reroll, Hard, level 5
Veigar three-star with Spellweaver 4 and Elderwood 3: his Ability Power ramps with every kill. It was one of the best-placing boards at high ranks in 18.3b, and 18.4 trimmed his damage a little. - A Akali Camille Reroll Reroll, Medium, level 5
A 1-cost reroll on Solar 3: Akali and Camille three-star dive the backline with Ravager while Ornn and Leona hold. Solar grows with every unique three-star, so this line wants several of them. - A Coven Morgana Fast 9, Medium, level 9
Morgana and Alune cast behind Vanguard 4, with Coven 3 from Cassiopeia and Elise, and Elder Dragon's two Riftbeasts plus Sentinel for Riftbeast 3. Pushed to level 9 for its 5-costs, it places well at every rank in 18.4b, and best below Diamond. - A Draven Fast 9 Fast 9, Hard, level 9
Draven and Ezreal on an Elderwood frame at level 9: Elderwood 3 with Alistar and Gnar, Executioner 3 with an emblem on Draven, and the late 5-costs in front. - A Elder Dragon Fast 9 Fast 9, Hard, level 9
The most played line of the patch: Draven and Elder Dragon at level 9, with Maokai, Amumu, Sentinel and Taric in front and Kennen and Ivern between. Elder Dragon takes two team slots and counts as two Riftbeasts, so he and Sentinel turn on Riftbeast 3. It places better at high ranks than below them. - A Elderwood Ezreal Fast 8, Medium, level 8
Elderwood with Ezreal carrying: six Elderwood units at level 8 and seven once Gnar arrives, plus Flora Fatalis 2 from Soraka and Fiddlesticks. An Elderwood Emblem, which most games build, reaches Elderwood 7 a level early. - A Elderwood Teemo Reroll Reroll, Medium, level 6
Teemo three-star on Invoker 3 and Sprykin 3, with LeBlanc as a second caster and Elderwood 3 from Alistar, Hecarim and LeBlanc. Cheap to reroll, but it places in the lower half at high ranks. - A Executioner Ezreal Ahri Fast 8, Medium, level 8
Executioner 4 with both Flora Fatalis units: Ezreal and Ahri deal the damage from behind Sett, Alistar and Ornn, and an Executioner Emblem on Ahri is the fourth Executioner. - A Invoker Ahri Morgana Fast 8, Medium, level 8
Invoker 4 keeps Ahri and Morgana casting nonstop behind Sett, Sentinel, Krug and Taric. Most games put an Invoker Emblem on Ahri: she is the fourth Invoker. - A Invoker Teemo Reroll Reroll, Medium, level 6
Teemo three-star on Invoker 4, with Sprykin 3 from Rammus and Veigar and Riftbeast 3 from Pebbles, Krug and Sentinel: Invoker keeps Teemo and Morgana casting while Rammus and the Riftbeasts hold. A new line in 18.4b that places well at every rank. - A Lunar Kayle Reroll, Hard, level 6
Kayle three-star on Solar 3 and Rapidfire 3, with Inferno 3 from Varus, Shen and Amumu, and Lunar 2 from Aphelios and Diana: the Lunar units beside Kayle speed her up while Leona, Sejuani, Shen and Amumu hold. - A Master Yi Reroll Reroll, Medium, level 7
Adaptor 3 and Blossom 3 around a three-star Master Yi, with Kog'Maw as the second carry; most games give Yi a Brawler Emblem, and artifacts make him far stronger. - A Rengar Master Yi Reroll Reroll, Medium, level 7
Rengar and Master Yi at three stars carry together behind Vi and Sett; Blossom 3, Adaptor and Primal round out a board built from 3-costs. - A Riftbeast 10 Fast 9, Hard, level 10
Ten Riftbeasts at level 10: Elder Dragon counts as two, and Riftbeast 10 adds two team slots, so Taric and Gnar make a twelve-slot board. Every five seconds of every fight, the Riftbeasts grow. - A Warwick Reroll Reroll, Medium, level 6
Warwick three-star with Blackthorn 4 and Ravager 4: a level 6 reroll that fights through the whole enemy board, with Malphite in front.
See every comp, with its board and game plan, on the comp tier list.
Tier changes so far
Comps
Moved up
- Alune Fast 9 A → S
- Elderwood Aphelios A → S
- Coven Morgana C → A
- Elderwood Teemo Reroll B → A
- Warwick Reroll B → A
- Invoker Kog'Maw C → B
- Kayle Reroll C → B
- Primal Nidalee C → B
- Solar Kayle C → B
Moved down
- Draven Fast 9 S → A
- Invoker Ahri Morgana S → A
- Rengar Master Yi Reroll S → A
- Blossom Ahri A → B
- Cassiopeia Reroll S → B
- Flora Malphite A → B
- Invoker Morgana S → B
- Juggernaut Zyra Nidalee A → B
- Blackthorn Zyra B → C
- Juggernaut Zyra Ivern B → C
New on the list
Items
Moved up
- Rapidfire Emblem A → S
- Silvermere Dawn A → S
- Warmog's Armor A → S
- Radiant Bramble Vest B → A
- Radiant Titan's Resolve C → A
- Spirit Visage B → A
- Wit's End B → A
- Radiant Dragon's Claw C → B
- Radiant Spirit Visage C → B
- Statikk Shiv C → B
Moved down
- Eternal Pact S → A
- Executioner Emblem S → A
- Red Buff S → A
- Ionic Spark A → B
- Radiant Kraken's Fury A → B
- Radiant Red Buff A → B
- Void Gauntlet A → B
- Hullcrusher B → C
- Radiant Archangel's Staff B → C
- Radiant Guinsoo's Rageblade B → C
- Radiant Void Staff B → C
Augments
Moved down
- Early Learnings A → B
- Future Focused B → C
Every change, by date
11 October
- Beast Within+ (Sivir) note updated
- Beast Within+ (Nidalee) note updated
- Beast Within (Sivir) note updated
- Beast Within (Nidalee) note updated
- Future Focused B → C
- Early Learnings A → B
- Radiant Bramble Vest B → A; note updated
- Radiant Dragon's Claw C → B; note updated
- Radiant Archangel's Staff B → C; note updated
- Radiant Titan's Resolve C → A; note updated
- Radiant Spirit Visage C → B; note updated
- Radiant Void Staff B → C; note updated
- Radiant Kraken's Fury A → B; note updated
- Radiant Guinsoo's Rageblade B → C; note updated
- Radiant Red Buff A → B; note updated
- Defender Emblem note updated
- Rapidfire Emblem A → S; note updated
- Executioner Emblem S → A; note updated
- Void Gauntlet A → B
- Silvermere Dawn A → S; note updated
- Hullcrusher B → C
- Eternal Pact S → A; note updated
- Wit's End B → A
- Statikk Shiv C → B; note updated
- Ionic Spark A → B; note updated
- Spirit Visage B → A; note updated
- Warmog's Armor A → S; note updated
- Red Buff S → A; note updated
- Elise Reroll guide updated
- Defender Rengar Reroll added at X
- Coven Morgana C → A; units and items, augments and guide updated
- Kayle Reroll C → B; guide updated
- Solar Kayle C → B
- Blackthorn Zyra B → C
- Invoker Kog'Maw C → B
- Blossom Ahri Fast 9 guide updated
- Blackthorn Kha'Zix guide updated
- Invoker Teemo Reroll added at A
- Elderwood Teemo Reroll B → A; guide updated
- Lunar Kayle board, units and items and guide updated
- Juggernaut Zyra Ivern B → C
- Inferno Ashe guide updated
- Primal Nidalee C → B
- Alune Fast 9 A → S; board, units and items and guide updated
- Warwick Reroll B → A
- Cassiopeia Reroll S → B; guide updated
- Blossom Ahri A → B
- Elderwood Aphelios A → S; board, units and items and guide updated
- Rengar Master Yi Reroll S → A
- Draven Fast 9 S → A
- Flora Malphite A → B
- Juggernaut Zyra Nidalee A → B
- Invoker Morgana S → B; guide updated
- Invoker Ahri Morgana S → A
- Flora Azir Reroll guide updated
Strongest items
- Brawler Emblem: The third item most Master Yi Reroll games give Yi; one of the best-placing emblems.
- Dawncore: Mana engine for Cassiopeia and Veigar.
- Elderwood Emblem: Elderwood 7 for the Ezreal comps: 18.4 made that step stronger, and the emblem placed among the best on its first day.
- Gargoyle Stoneplate: The default tank item; slam it early on your main frontliner.
- Guinsoo's Rageblade: Core on every attack-speed carry: Draven, Azir, Caitlyn, Master Yi.
- Infinity Edge: The crit core for Aphelios, Nidalee and Elder Dragon.
- Jeweled Gauntlet: Best AP crit item: Ahri, Veigar, Soraka and Alune all use it.
- Lich Bane: Best on Akali reroll.
- Luden's Tempest: Splash damage for AP casters, and one of the best-placing artifacts.
- Rabadon's Deathcap: Raw AP, and the item the patch's best rerolls share: Azir, Veigar and Kha'Zix.
- Radiant Adaptive Helm: Flexible Radiant for casters or tanks.
- Radiant Blue Buff: Radiant: 20% more AD and AP from every source.
- Radiant Giant Slayer: Into tank lobbies on AD carries.
- Radiant Hand of Justice: Omnivamp Radiant for divers.
- Radiant Rabadon's Deathcap: Raw AP; best on reroll casters.
- Radiant Thief's Gloves: Two Radiant-quality random items every round; the best-placing Radiant in 18.3b.
- Rapidfire Emblem: On Brambleback it makes Rapidfire 5 for Rapidfire Aphelios; one of the best-placing emblems in 18.4b.
- Recurve Bow: Builds Guinsoo's, Kraken's and Giant Slayer: the most valuable component.
- Silvermere Dawn: Crowd control for bruisers; in 18.4 games it places among the best artifacts.
- Spear of Shojin: The best mana item of the set: every caster and Ashe want it first.
- Tear of the Goddess: Builds Shojin, Blue Buff, Archangel's and Void Staff; every caster wants it.
- Vanguard Emblem: An extra Vanguard for the Aphelios, Morgana and Alune boards; one of the best-placing emblems.
- Warmog's Armor: Flat health that pairs with any tank item; great first tank slam, and the tanks of most top comps hold it.
The full ranking is on the item tier list; recipes are in the item guide.
Strongest augments
- Baron's Lair: A random tank item, and after 8 seconds of combat your team keeps gaining Attack Damage and Ability Power: for boards that win long fights.
- Beast Within: Primal gets a second Blessing, with a Vi now and a Nidalee or a Sivir three rounds later: take it on Primal boards such as Primal Nidalee.
- Beast Within+: A second Primal Blessing with a Vi and a Nidalee or a Sivir at once: the stronger Beast Within, for any Primal board.
- Booster Pack+: Random champions with a 4-cost among them: instant board strength, and whatever you do not field sells back for gold.
- Booster Pack++: A big batch of random champions with a 5-cost in it: strong tempo, and whatever you do not field sells back for gold.
- Branching Out: A random emblem: put it where it adds a trait step, or let it point you to a comp. Strong because it fits almost any board.
- Branching Out+: A random emblem and a Reforger to turn it into another one if it misses (use it on a unit holding only the emblem).
- Epic Rolldown: A big batch of free rerolls when you reach level 8, kept until you use them: the Fast 9 lines such as Ashe Fast 9 take it.
- Explosive Growth: XP now and at the start of the next three rounds: an early level spike, best for plans that level fast.
- Frontline Foundation: A 2-star 1-cost tank and its class emblem: an early front line and a trait step in one. Juggernaut Zyra boards take it.
- Item Extraction: Blackthorn: the first three sacrifices each copy a component the unit held, with Azir, Veigar and Rek'Sai. For the Blackthorn rerolls.
- Latent Forge: An artifact anvil after eight fights: a strong item for your carry later. Take it when your board can hold until then.
- Level Up!: Every XP purchase gives extra XP, plus some now: the best augment for the Fast 9 lines such as Ashe and Draven.
- Magic Roll: Three dice decide a pile of loot by their total. Random, but strong on average, and it fits any comp.
- Pandora's Bench: Units on your three rightmost bench slots turn into random ones of the same cost each round: for reroll lines such as Akali Camille Reroll.
- Portable Forge: Pick one of four artifacts now: a strong unique item early. Choose it for your carry; Master Yi Reroll loves it.
- Rolling For Days: A batch of free rerolls at once: reroll lines spend them on their 3-stars, and Fast 9 lines keep them for the big roll.
- Seraphim's Staff: An Archangel's Staff that also speeds up mana once its holder has enough Ability Power: for casters like Ahri, Zyra and Cassiopeia.
- Spreading Roots: A random emblem now and another three fights later: more trait steps for flexible boards such as Flora Malphite.
- Spreading Roots+: Two random emblems at once and a little gold: big trait steps right away for flexible lines such as Elderwood Aphelios.
- Tactician's Kitchen: A random emblem now and a Tactician's Cape three rounds later, which fields one more unit. Strong on any board.
- The Trait Tree: Three random emblems and a little gold: several trait steps at once. Build toward the comp they point to.
- The Trait Tree+: Three random emblems and a Reforger to change one that misses: the most flexible emblem augment.
The full ranking is on the augment tier list; how to choose them is in the augment guide.